Create an Embroidery Design 4

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Create an Embroidery Design 4

Creating a simple embroidery design from any image, using interactive digitizing modes, and some stitch editing.

 

You can create this design while you read this article.

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This example includes:

•Creating a new design document

•Load a raster (bitmap) Image. 

•Smart Design

•Embroidery Object Type: Uniform Area + Pattern Fill

•Manual Digitizing

•Stitch Direction

•Object Elements: Holes

•Embroidery Object Type: Column + Zig Zag Fill

•Embroidery Object Type: Path + Zig Zag Fill

•Embroidery Object Borderline

Start a new design

➢Click on the blank document tab (above the workspace) to open a new design document.

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Load a Raster Image

➢Press on CATALOGS on the MAIN toolbar.

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➢Select the media type Images-Raster on the Catalog tool.

➢Select the folder where the image is located.

➢The bottom panel of the Catalog displays the contents of the folder for the selected media type.

➢Select the "motorcucle 01-B" raster image from the Artwork Raster folder.

➢Drag the image into the workspace to load it.

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Create the Motorcycle shape

Define the object type

➢On the tooltab EMBROIDERY, Click on Area and select Area + Pattern Stitches Fill style.

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➢Click on the "Auto" button and select the "Auto-Complete" tool.

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➢Digitize the motorcycle by placing the mouse cursor over the shape and clicking on it.

➢The shape will be recognized and will be surrounded by a flashing dashed line.

➢Click on the Enter key to confirm the trace, confirm the object and generate the stitches.

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➢Generated stitches are immediately displayed on the workspace.

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Define the object properties:

We could define the object properties before digitizing the shape. But, as we didn't define them before, now we have to edit this object to set the appropriate values.

➢Click on the Edit Object function on the MAIN toolbar. Then select the object to edit.

➢Set a stitch density value of 6 lines/mm.

➢Change the color of the section to red.

➢Select the PTG-0142 pattern.

➢Set a "Fixed - Soft" Stitch Compensation.

➢Set a "Soft Low" Underlay.

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➢Modify the stitch direction of the section.

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Create the wheels interior

Define the object type

➢On the tooltab EMBROIDERY, Click on Area and select Area + Pattern Stitches Fill style.

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➢Click on the "Auto" button and select the "Auto-Complete" tool.

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➢Digitize the wheels interior by placing the mouse cursor over the shape and clicking on them.

Hint: By pressing and holding the Ctrl key, you will be able to trace several shapes at a time.

➢The shapes will be recognized and will be surrounded by a flashing dashed line.

➢Click on the Enter key to confirm the trace, confirm the object and generate the stitches.

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➢Generated stitches are immediately displayed on the workspace.

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Define the object properties:

➢Click on the Edit Object function on the MAIN toolbar and select the object

➢Set a stitch density value of 6 lines/mm.

➢Change the color of the section to orange.

➢Use the default pattern.

➢Set a "Fixed - Soft" Stitch Compensation.

➢Set a "Soft Low" Underlay.

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➢Modify the stitch direction of the section.

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Create the wheels

Define the object type

➢On the tooltab EMBROIDERY, Click on Turning Area and select Area + Zig-Zag Stitches Fill style.

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➢Click on the "Auto" button and select the "Auto-Complete" tool.

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➢Digitize the wheels by placing the mouse cursor over the shapes and clicking on them.

Note: By pressing and holding the Ctrl key, you will be able to trace several shapes at a time.

➢The shapes will be recognized and will be surrounded by a flashing dashed line.

➢Click on the Enter key to confirm the trace, confirm the object and generate the stitches.

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➢Generated stitches are immediately displayed on the workspace.

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Define the object properties:

➢Click on the Edit Object function on the MAIN toolbar and select the object

➢Set a stitch density value of 4 lines/mm.

➢Change the color of the section to black.

➢Set a "Prop 5%" Stitch Compensation.

➢Set a "Soft High" Underlay.

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➢Area properties applied on the wheels.

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Create the pilot

Define the object type

➢On the tooltab EMBROIDERY, Click on Area and select Area + Pattern Stitches Fill style.

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➢Click on the "Auto" button and select the "Auto-Complete" tool.

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➢Digitize the body and the head by placing the mouse cursor over the shapes and clicking on them.

Note: By pressing and holding the Ctrl key, you will be able to trace several shapes at a time.

➢The shapes will be recognized and will be surrounded by a flashing dashed line.

➢Click on the Enter key to confirm the trace, confirm the object and generate the stitches.

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➢Generated stitches are immediately displayed on the workspace.

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Define the object properties:

➢Click on the Edit Object function on the MAIN toolbar and select the object.

➢Set a stitch density value of 6 lines/mm.

➢Change the color of the section to blue.

➢Select the PTH-0115 pattern.

➢Set a "Fixed - Soft" Stitch Compensation.

➢Set a "Soft Low" Underlay.

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➢Modify the stitch direction of the section.

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Manual stitch editing

➢Click on Edit Stitches function.

➢Click on the arrow next to EDIT STITCHES to unfold the selection options.

➢Click on "Select Stitches by Rectangle".

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➢Select the lower part of the motorcycle tail.

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➢Access the context menu by pressing the mouse right button on the selected stitches.

➢Select the "Delete" option to remove this group of stitches.

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➢Click on the "Edit Stitches" function to enter the Stitch Editing mode.

➢Press and drag the stitch ends to move them away from the "empty" regions of the object after the removal of the stitch block.

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➢We have removed the unwanted stitches.

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Final Design

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